ONIINTERIORS
Los Santos has doors everywhere. Oni Interiors turns its interiors, special spaces and your own custom destinations into one fast, searchable navigation system.
Direct file download · no launcher · no account required by Oni Interiors
SEARCH / PIN / RETURN

LOS SANTOS / 7.3
A map for the places GTA forgets to label.
Not a teleport list taped onto a menu. Oni Interiors treats locations like a real catalog: searchable, sortable, customizable and recoverable when a landing goes wrong.
Interior browser
Search by name, category or internal ID across the full destination catalog.
Pinned commands
Turn any destination into your own slash command — like /garage or /money.
Return + Previous
Keep your exterior origin while stepping backward through teleport history independently.
Custom locations
Create personal destinations in-game or add server-wide MLO/map locations from config.
Auto Rescue
Detect suspicious falling or void landings and offer Return, Safe Exit or Stay.
Personalized interface
Six themes, custom palette, opacity, scale, corner styles, sound, positioning and more.
Favorites + Recent
Keep important destinations one tap away and revisit your latest teleports quickly.
Export / Import
Portable OI7 profile codes preserve settings, pins, favorites, recent and personal custom locations.
Server-owner config
Custom locations, safe exit, defaults and disabled entries stay manageable from one config file.
Built like part of the game, not a browser overlay.
The UI follows the resource itself: dense information, fast interaction and enough customization to fit serious, cinematic or solo FiveM setups.

Know exactly where it belongs.
Oni Interiors is a FiveM resource. Support status below is intentionally conservative: it does not pretend a build is verified until it has actually been tested.
GTA V Enhanced + FiveM
The current development and testing target for Oni Interiors 7.3.
game 'gta5' · FiveM resourceGTA V Legacy + FiveM
Core resource logic may work, but individual destinations depend on content available to that game/server build.
location availability can differStory Mode / RedM
This download is not an OpenIV single-player package and is not a RedM resource.
FiveM installation onlyDrop it. Ensure it. Open it.
No framework dependency and no database migration. Keep the resource folder intact, add one line to server.cfg, then use /oi.
Download the current stable ZIP
Use the main download button. Google Drive is only the file host.
Extract oni_interiors
Move that folder into your FiveM server's resources directory.
Add the ensure line
Put ensure oni_interiors in your server configuration.
Restart and open
Join the server and use /oi, /oi_menu or the configured key binding.
└── oni_interiors/
├── fxmanifest.lua
├── config.lua
├── client_menu.lua
└── html/
# server.cfg
ensure oni_interiors
# in game
/oi
From prototype to stable 7.3.
Earlier entries are shown as internal development milestones, not claimed as historical public downloads. The only download promoted here is the current stable release.
PRE-RELEASEPre-Alpha → Beta
First internal navigation mockups and proof-of-concept teleport flow.
Catalog structure, location IDs and early menu navigation stabilized.
Core interaction loop validated before the numbered development line.
0.x / FOUNDATION0.1 → 0.8
First numbered internal build.
Location list cleanup and safer coordinate handling.
Basic category grouping.
Search experiments and menu cleanup.
Improved teleport reliability.
Expanded interior catalog.
Early return-point logic.
Foundation pass completed before 1.x.
1.x / NAVIGATION1.0 → 1.3
Navigation-focused milestone.
Return flow refinements.
Category and location metadata polish.
1.x stabilization milestone.
2.x / CATALOG2.0 → 2.3
Catalog expansion and structure refresh.
Search behavior refined.
More special locations organized.
2.x catalog pass finalized.
3.x / REWORK3.0 → 3.0
Major internal architecture and presentation rework.
4.x / INTERFACE4.0 → 4.7
New interface generation.
Layout and scaling refinements.
Improved keyboard/menu handling.
Search and category usability pass.
Favorite-navigation experiments.
More consistent teleport feedback.
Reliability and presentation cleanup.
Final 4.x UI refinement.
5.x / EXPERIENCE5.0 → 5.1
Modernized main menu and safer navigation flow.
Transparency and floating-panel polish.
6.x / PERSONALIZATION6.0 → 6.1
Themes, positioning, sizing and appearance controls introduced.
Settings help, persistence and configuration refinements.
7.x / COMPLETE SYSTEM7.0 → 7.3
Pinned commands, audio, custom theme, import/export, previous navigation, auto rescue and custom locations.
Personal custom-location workflow and data handling refinements.
Theme, opacity and interface consistency fixes.
Definitive 7.x polish pass and current recommended release.
Before you touch server.cfg.
Quick answers to the questions most likely to come up during installation or compatibility checks.
Does Oni Interiors need ESX or QBCore?
No. The current package is designed as a standalone FiveM resource.
Why is Legacy marked “verify”?
Because a clean website should distinguish what is actually tested from what is merely plausible. Some interiors can depend on game/build content.
Can players make their own locations?
Yes. Personal Custom Locations can be created in the in-game Custom tab and are integrated with search, favorites, recent and pinned commands.
Can I change the UI?
Players can personalize themes, opacity, size, placement, sound and more from Settings. Redistribution/modification rights are governed by the LICENSE included with the resource.
Why does the download use Google Drive?
Drive is only being used as a direct file host. The main button is configured to request the file directly rather than opening the normal Drive viewer.
Is this affiliated with Rockstar or FiveM?
No. Oni Interiors is an independent community resource.
Found a broken door?
Send a question, bug report, compatibility result or installation issue without exposing the developer's email address on the website.
- FiveM artifact/build and GTA edition
- Oni Interiors version
- Destination ID or exact action
- What you expected vs. what happened
- Relevant console error text, if any
Support submissions are processed through Netlify Forms. Do not submit passwords, tokens, server keys or other secrets.